
Mitchell Eastment
Designer, Artist and Animator all rolled into one
Blog Posts
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ADOS and SPUD: A Final Review
This post will serve as a review of the progress made to my game, ADOS and SPUD throughout the semester. Overall, I am happy with the outcome of my project. While not everything was achieved that I had initially set out to do, I had overcome many more hurdles than I had initially set out…
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Level Design
The final stage of my project was level design. While I had intended to make more levels than what was created, the gameplay system took a much more significant portion than planned. As the game’s core was about the interaction between the two players, I needed to prioritise this before the level design. I first…
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Design and Animation
Another significant portion of the project is the design and animation. While I had initially sought to design every model in the project, I had to change the scope to allow for the significant changes in the length of my system development. I first began with SPUD and ADOS, preparing their models for transfer over…


